added projectile class and tweaked weapon uberscript
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@@ -11,6 +11,7 @@ script = ExtResource("3_10fhq")
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gun_name = "Mac 10"
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gun_icon = ExtResource("2_a3oyj")
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path = "res://assets/mac_10_uber.tscn"
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weapon_type = 0
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bullet = ExtResource("1_y4ehq")
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fire_mode = 0
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fov_zoom_amt = 0.98
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@@ -25,3 +26,5 @@ bullet_force_mod = 5.0
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bullet_speed = 600
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casing = ExtResource("2_7wxcs")
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mag = ExtResource("4_fiujt")
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shotgun_spread = Vector3(0.1, 0.1, 0.1)
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pellets_per_shot = 20
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@@ -20,3 +20,5 @@ bullet_damage = 5
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smoke_enabled = false
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bullet_force_mod = 5.0
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bullet_speed = 600
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shotgun_spread = Vector3(0.1, 0.1, 0.1)
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pellets_per_shot = 20
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@@ -25,3 +25,4 @@ bullet_force_mod = 5.0
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bullet_speed = 1200
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casing = ExtResource("2_ylruw")
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shotgun_spread = Vector3(0.1, 0.1, 0.1)
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pellets_per_shot = 20
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9
assets/weaponresources/rocket.tres
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9
assets/weaponresources/rocket.tres
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@@ -0,0 +1,9 @@
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[gd_resource type="Resource" script_class="bullet_resource" load_steps=3 format=3 uid="uid://dyhmds5hl1r6f"]
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[ext_resource type="PackedScene" uid="uid://hptaoyu5jeqk" path="res://assets/rocket.tscn" id="1_etr8k"]
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[ext_resource type="Script" path="res://scripts/bullet_resource.gd" id="2_6o7iv"]
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[resource]
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script = ExtResource("2_6o7iv")
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asset = ExtResource("1_etr8k")
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ammo_type = 4
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