pickup item values are assigned through level editor and spawn correctly, now need to implement non random spawns

This commit is contained in:
Derek
2025-01-16 23:09:57 -06:00
parent 0a3bdd26d4
commit cafcf57ef1
7 changed files with 53 additions and 28 deletions

View File

@@ -11,7 +11,7 @@ config_version=5
[application]
config/name="First Person Test"
run/main_scene="res://scenes/blockout_4.tscn"
run/main_scene="res://assets/blockout_2.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
config/icon="res://icon.svg"