pickup item values are assigned through level editor and spawn correctly, now need to implement non random spawns
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@@ -9,7 +9,7 @@ custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../../OneDrive/Desktop/gametest.exe"
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export_path="../../Desktop/Latest Steam Deck Build/gametest.exe"
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encryption_include_filters=""
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encryption_exclude_filters=""
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encrypt_pck=false
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@@ -21,7 +21,7 @@ script_export_mode=2
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custom_template/debug=""
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custom_template/release=""
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debug/export_console_wrapper=1
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binary_format/embed_pck=true
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binary_format/embed_pck=false
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texture_format/s3tc_bptc=true
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texture_format/etc2_astc=false
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binary_format/architecture="x86_64"
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