made smoke textures and tweaked materials
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@@ -84,8 +84,10 @@ func _ready():
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func _process(_delta):
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if tracker != null:
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tracker_indicator_material.emission = tracker_assigned_color
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look_at(tracker.global_position)
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else:
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tracker_indicator_material.emission = tracker_null_color
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rotation = lerp(rotation, Vector3(0,0,0), _delta * 4)
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if check_track:
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tracker_checker(_delta)
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