made smoke textures and tweaked materials

This commit is contained in:
derek
2024-11-25 17:07:35 -06:00
parent cca03000e5
commit caaf0ff519
137 changed files with 2270 additions and 26 deletions

View File

@@ -417,7 +417,7 @@ func enemy_hit():
func toggle_hud(hud_on):
if dead:
crt_filter.visible = hud_on
crt_filter.visible = false#hud_on
else:
crosshair.visible = hud_on
ammo_counter.visible = hud_on

View File

@@ -84,8 +84,10 @@ func _ready():
func _process(_delta):
if tracker != null:
tracker_indicator_material.emission = tracker_assigned_color
look_at(tracker.global_position)
else:
tracker_indicator_material.emission = tracker_null_color
rotation = lerp(rotation, Vector3(0,0,0), _delta * 4)
if check_track:
tracker_checker(_delta)