made smoke textures and tweaked materials

This commit is contained in:
derek
2024-11-25 17:07:35 -06:00
parent cca03000e5
commit caaf0ff519
137 changed files with 2270 additions and 26 deletions

View File

@@ -1,14 +1,14 @@
[gd_scene load_steps=34 format=4 uid="uid://dqwkal3t4gf2p"]
[ext_resource type="Texture2D" uid="uid://dqgsiuy8wfxmv" path="res://assets/Models/blunderbus.stock.albedo.png" id="1_cvwjk"]
[ext_resource type="Script" path="res://scripts/blunderbus.gd" id="1_w46uw"]
[ext_resource type="Texture2D" uid="uid://bp3cr7eorynax" path="res://assets/Models/blunderbus.stock.normal.png" id="2_0rjuj"]
[ext_resource type="PackedScene" uid="uid://717hhehp83k8" path="res://assets/shotgun_pellet.tscn" id="2_544x3"]
[ext_resource type="Texture2D" uid="uid://dkn4i5834sc62" path="res://assets/Models/blunderbus.stock.albedo2.png" id="3_4fcbv"]
[ext_resource type="Texture2D" uid="uid://cx4wjw3x8pa6q" path="res://assets/Models/blunderbus.metal.albedo.png" id="3_5l523"]
[ext_resource type="Texture2D" uid="uid://ddrqh51fsq8gm" path="res://assets/Models/blunderbus.stock.rough.png" id="3_5ymul"]
[ext_resource type="Texture2D" uid="uid://cgpmyiyweyvl0" path="res://assets/Models/blunderbus.stock.normal2.png" id="4_3js22"]
[ext_resource type="Texture2D" uid="uid://kr2nf55qooib" path="res://assets/Models/blunderbus.metal.normal.png" id="4_bo0kd"]
[ext_resource type="Texture2D" uid="uid://byj75jolrr027" path="res://assets/Models/blunderbus.stock.rough2.png" id="5_adrdr"]
[ext_resource type="Texture2D" uid="uid://bf4m8j05ypctm" path="res://assets/Models/blunderbus.metal.rough.png" id="6_x42cq"]
[ext_resource type="Texture2D" uid="uid://dj3ja64b8eixe" path="res://assets/smoketest.jpg" id="9_btq02"]
[ext_resource type="Texture2D" uid="uid://dn3b6uw8xr63m" path="res://assets/Textures/Smoke/smoketest_v1_0043.png" id="9_fldbw"]
[ext_resource type="AudioStream" uid="uid://t50i483xmj3a" path="res://assets/Audio/Weapons/toy-click-spin-SBA-300071143.wav" id="9_ly2k1"]
[ext_resource type="AudioStream" uid="uid://bqoxdmsnfjiog" path="res://assets/Audio/Weapons/12ga Pump Shotgun/Gunshots/12ga Pump Shotgun - Gunshot A 001.wav" id="9_nu1jc"]
[ext_resource type="AudioStream" uid="uid://db3iy0f1pa5lg" path="res://assets/Audio/Weapons/gun-m-16-reload-full-clip-magazine-SBA-300121257.wav" id="10_8vcd2"]
@@ -16,14 +16,12 @@
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hc8kj"]
resource_name = "blunderbus.stock"
cull_mode = 2
albedo_texture = ExtResource("1_cvwjk")
metallic_texture = ExtResource("3_5ymul")
metallic_texture_channel = 2
roughness_texture = ExtResource("3_5ymul")
albedo_texture = ExtResource("3_4fcbv")
roughness_texture = ExtResource("5_adrdr")
roughness_texture_channel = 1
normal_enabled = true
normal_scale = 0.5
normal_texture = ExtResource("2_0rjuj")
normal_scale = 0.1
normal_texture = ExtResource("4_3js22")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_211mx"]
@@ -31,12 +29,10 @@ resource_name = "blunderbus.metal"
cull_mode = 2
albedo_texture = ExtResource("3_5l523")
metallic = 1.0
metallic_texture = ExtResource("6_x42cq")
metallic_texture_channel = 2
roughness_texture = ExtResource("6_x42cq")
roughness_texture_channel = 1
roughness_texture_channel = 4
normal_enabled = true
normal_scale = 0.5
normal_scale = 0.2
normal_texture = ExtResource("4_bo0kd")
texture_filter = 2
@@ -245,7 +241,7 @@ transparency = 1
blend_mode = 1
shading_mode = 0
albedo_color = Color(1, 1, 1, 0.14902)
albedo_texture = ExtResource("9_btq02")
albedo_texture = ExtResource("9_fldbw")
billboard_mode = 1
[sub_resource type="PlaneMesh" id="PlaneMesh_y0nwy"]
@@ -578,7 +574,6 @@ audio_empty = NodePath("Audio/Empty")
audio_reload = NodePath("Audio/Reload")
[node name="BlunderbusHandle" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
rotation_edit_mode = 1
[node name="Blunderbus" type="MeshInstance3D" parent="BlunderbusHandle"]