made smoke textures and tweaked materials
This commit is contained in:
@@ -47,6 +47,18 @@ tracks/1/keys = {
|
||||
"update": 0,
|
||||
"values": [Vector3(0, -1.5708, 0)]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("gun/slide:position")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector3(0, 0, 0)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_u008m"]
|
||||
resource_name = "empty"
|
||||
|
||||
Reference in New Issue
Block a user