added enemy state machine with idle, stunned, and dead states

This commit is contained in:
derek
2025-04-21 16:41:16 -05:00
parent 423feb8fc3
commit ca81947325
20 changed files with 1289 additions and 539 deletions

View File

@@ -28,7 +28,7 @@ script = ExtResource("1_8cuhv")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -31.749, 0, 44.3496)
script = ExtResource("5_ngmqi")
room_lockdown = true
number_of_enemies = 25
number_of_enemies = 100
number_of_drops = 30
[node name="EnemySpawner" parent="Level" instance=ExtResource("3_q77vb")]