added main menu and can continue from last level
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@@ -111,12 +111,16 @@ func _process(delta: float) -> void:
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current_stam_bar.value = player.remaining_stamina
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if player.gun != null:
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if GameGlobals.gun_ammo.has(player.gun.gun_name):
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if GameGlobals.gun_ammo.has(player.gun.gun_name) and GameGlobals.gun_ammo[player.gun.gun_name] != null:
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ammo_current.text = str(GameGlobals.gun_ammo[player.gun.gun_name]).pad_zeros(2)
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lerp_color(ammo_current,RED_COLOR,FULL_WHITE,GameGlobals.gun_ammo[player.gun.gun_name],player.gun.max_ammo,.5)
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else:
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ammo_current.text = "-"
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if GameGlobals.ammo_reserve.has(str(player.gun.ammo_type)):
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ammo_reserve.text = str(GameGlobals.ammo_reserve[str(player.gun.ammo_type)]).pad_zeros(3)
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lerp_color(ammo_reserve,RED_COLOR,FULL_WHITE,GameGlobals.ammo_reserve[str(player.gun.ammo_type)],player.gun.max_ammo*2,.5)
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else:
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ammo_reserve.text = "-"
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else:
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fade_in_out(ammo_current,1,false,10,delta)
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fade_in_out(ammo_reserve,1,false,10,delta)
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