tweaks to hud and finally have the machete... kind of working?

This commit is contained in:
Derek
2025-02-25 20:46:24 -06:00
parent 38a93588a2
commit c5321d1fab
6 changed files with 12 additions and 19 deletions

View File

@@ -27,4 +27,3 @@ func hit(bullet_damage):
func _on_body_entered(body: Node3D) -> void:
hit(body.bullet_damage)
SignalBus.emit_signal("enemy_hit")
body.despawn()