added enemy health bar and target with markers

This commit is contained in:
derek
2025-03-22 19:09:13 -05:00
parent b85014c48b
commit c435db8b67
30 changed files with 239 additions and 33 deletions

View File

@@ -37,6 +37,8 @@ func _on_body_entered(body: Node3D) -> void:
SaveLoad.save_game_data(get_tree().current_scene.get_name())
SaveLoad.save_user_data()
get_tree().change_scene_to_file(scene_path)
else:
body.velocity = -body.velocity * 2
func _on_start_activation_timeout() -> void: