added enemy health bar and target with markers
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@@ -33,7 +33,7 @@ func _on_continue_pressed() -> void:
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if GameGlobals.current_level == null:
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level = "res://scenes/HUBWORLD.tscn"
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level = "res://scenes/blockout_4.tscn"
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load_to_gamemode = "res://GameModes/hubworld.tres"
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else:
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level = GameGlobals.current_level
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