added enemy health bar and target with markers

This commit is contained in:
derek
2025-03-22 19:09:13 -05:00
parent b85014c48b
commit c435db8b67
30 changed files with 239 additions and 33 deletions

View File

@@ -0,0 +1,7 @@
extends Sprite3D
@export var character : Node
@onready var health_bar: Control = $SubViewport/HealthBar
func health_update():
health_bar.queue_redraw()