added enemy health bar and target with markers
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@@ -26,8 +26,10 @@ reload_type = 1
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bullet = SubResource("Resource_vli3e")
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fire_mode = 1
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fov_zoom_amt = 0.98
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crosshair_radius = 50
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ads = false
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recoil_amount = Vector3(0.2, 0.05, 0.05)
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crosshair_jump_amount = 10
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kick_amount = 0.1
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max_ammo = 6
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start_mags = 1
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