started working on linear levels for demo

This commit is contained in:
derek
2025-07-14 11:34:56 -05:00
parent 2301ba149d
commit c3d028f556
16 changed files with 207 additions and 38 deletions

52
levels/restaurant1.tscn Normal file
View File

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[gd_scene load_steps=8 format=3 uid="uid://br5eo7d1ttenb"]
[ext_resource type="PackedScene" uid="uid://be3j4isp6stxj" path="res://levels/Restaurant.blend" id="1_namj3"]
[ext_resource type="Script" uid="uid://bkii8jwf0k7tq" path="res://scripts/LevelManager.gd" id="1_wjlww"]
[ext_resource type="VoxelGIData" uid="uid://bgy5cy3old5ck" path="res://levels/restaurant1.VoxelGI_data.res" id="3_y1csj"]
[ext_resource type="PackedScene" uid="uid://drwae3loscbw7" path="res://assets/player.tscn" id="4_3b4a6"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_asv3s"]
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
energy_multiplier = 0.0
[sub_resource type="Sky" id="Sky_l66j6"]
sky_material = SubResource("ProceduralSkyMaterial_asv3s")
[sub_resource type="Environment" id="Environment_wjlww"]
background_mode = 2
sky = SubResource("Sky_l66j6")
tonemap_mode = 2
ssao_enabled = true
ssil_enabled = true
sdfgi_enabled = true
glow_enabled = true
glow_blend_mode = 1
volumetric_fog_enabled = true
volumetric_fog_density = 0.01
[node name="Restaurant" type="Node3D"]
script = ExtResource("1_wjlww")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_wjlww")
[node name="Restaurant" parent="." instance=ExtResource("1_namj3")]
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0)
[node name="OmniLight3D" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.89038, 3.12024, 0.644226)
[node name="OmniLight3D2" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.89038, 3.12024, 8.64712)
[node name="OmniLight3D3" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.16657, 3.12024, 8.64712)
[node name="VoxelGI" type="VoxelGI" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.89038, 3.12024, 0.644226)
size = Vector3(27.7808, 7.54224, 33.1761)
data = ExtResource("3_y1csj")
[node name="Player" parent="." instance=ExtResource("4_3b4a6")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.41088, 12.4276)