more savegame tweaks

This commit is contained in:
derek
2024-12-02 16:24:41 -06:00
parent eee708c7f1
commit c30ccff06c
8 changed files with 60 additions and 44 deletions

View File

@@ -67,8 +67,6 @@ var bullet_array = []
var rng = RandomNumberGenerator.new()
var gun_index
var casings_chamber_last
#var ammo_current
var ammo_reserve
# Called when the node enters the scene tree for the first time.
func _ready():
@@ -76,9 +74,6 @@ func _ready():
start_rotation = self.rotation
random_spread_start = random_spread_amt
ammo_current = level_control.ammo_current[gun_index]
ammo_reserve = level_control.ammo_reserve[gun_index]
casings_chamber_last = max_ammo
casing_array = [casing0,casing1,casing2,casing3,casing4,casing5]