more savegame tweaks

This commit is contained in:
derek
2024-12-02 16:24:41 -06:00
parent eee708c7f1
commit c30ccff06c
8 changed files with 60 additions and 44 deletions

View File

@@ -49,17 +49,11 @@ var cycle_count_start
var cycle_count
var rng = RandomNumberGenerator.new()
var gun_index
#var ammo_current
var ammo_reserve
# Called when the node enters the scene tree for the first time.
func _ready():
random_spread_start = random_spread_amt
ammo_current = level_control.ammo_current[gun_index]
ammo_reserve = level_control.ammo_reserve[gun_index]
if fire_mode == 0:
cycle_count = 1
cycle_count_start = 1