minor bug fix
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@@ -51,7 +51,7 @@ albedo_color = Color(0.906332, 0.906332, 0.906332, 1)
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roughness = 0.5
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emission_enabled = true
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emission = Color(1, 1, 1, 1)
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emission_energy_multiplier = 20.0
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emission_energy_multiplier = 30.0
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[sub_resource type="ArrayMesh" id="ArrayMesh_qx61k"]
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_surfaces = [{
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@@ -286,7 +286,7 @@ gun_2 = ExtResource("3_i5y5k")
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environment = SubResource("Environment_ro14g")
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[node name="Player" parent="." instance=ExtResource("6_m8xxf")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.281984, 29.258, 35.8194)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.281984, 218.696, 26.9567)
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AUDIO = false
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[node name="LightmapGI" type="LightmapGI" parent="."]
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@@ -338,6 +338,7 @@ door = NodePath("Door")
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[node name="Door" type="MeshInstance3D" parent="Door1" node_paths=PackedStringArray("anim_player")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4.27403, -20.1043)
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gi_mode = 2
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mesh = SubResource("BoxMesh_6no40")
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script = ExtResource("10_08mbs")
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anim_player = NodePath("AnimationPlayer")
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@@ -369,7 +370,6 @@ shape = SubResource("SphereShape3D_vyys8")
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transform = Transform3D(1.655, 0, 0, 0, 1.655, 0, 0, 0, 1.655, 11.2957, 1.00545, -14.2426)
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skeleton = NodePath("../..")
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script = ExtResource("12_yaq57")
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toggle_enabled = true
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timer_duration = 1.0
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[node name="StaticBody3D" type="StaticBody3D" parent="Door1/switch2" groups=["interact", "switch"]]
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