more substance painter and shader tests
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@@ -22,6 +22,7 @@ roughness_texture = ExtResource("6_j605e")
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roughness_texture_channel = 1
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normal_enabled = true
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normal_texture = ExtResource("5_xh07u")
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texture_filter = 2
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texture_repeat = false
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_211mx"]
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