added terrain3d
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@@ -27,7 +27,7 @@ func _process(p_delta) -> void:
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UI toggle: F9
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Render mode: F10
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Full screen: F11
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Mouse toggle: Escape
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Mouse toggle: Escape / F12
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"""
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@@ -47,7 +47,7 @@ func _unhandled_key_input(p_event: InputEvent) -> void:
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KEY_F11:
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toggle_fullscreen()
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get_viewport().set_input_as_handled()
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KEY_ESCAPE:
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KEY_ESCAPE, KEY_F12:
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if Input.get_mouse_mode() == Input.MOUSE_MODE_VISIBLE:
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Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
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else:
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@@ -62,4 +62,3 @@ func toggle_fullscreen() -> void:
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DisplayServer.window_set_size(Vector2(1280, 720))
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else:
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DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_EXCLUSIVE_FULLSCREEN)
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