added terrain3d
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@@ -1,3 +1,6 @@
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# Copyright © 2025 Cory Petkovsek, Roope Palmroos, and Contributors.
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# Objects parent for Terrain3D
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# Children nodes get transform updates on sculpting
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@tool
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extends Node3D
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class_name Terrain3DObjects
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@@ -97,7 +100,8 @@ func _on_child_exiting_tree(p_node: Node) -> void:
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var helper: TransformChangedNotifier = p_node.get_node_or_null(CHILD_HELPER_PATH)
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if helper:
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helper.transform_changed.disconnect(_on_child_transform_changed)
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if helper.transform_changed.is_connected(_on_child_transform_changed):
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helper.transform_changed.disconnect(_on_child_transform_changed)
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p_node.remove_child(helper)
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helper.queue_free()
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