added terrain3d
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30
addons/terrain_3d/menu/bake_lod_dialog.gd
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30
addons/terrain_3d/menu/bake_lod_dialog.gd
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# Copyright © 2025 Cory Petkovsek, Roope Palmroos, and Contributors.
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# Bake LOD Dialog for Terrain3D
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@tool
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extends ConfirmationDialog
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var lod: int = 0
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var description: String = ""
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func _ready() -> void:
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set_unparent_when_invisible(true)
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about_to_popup.connect(_on_about_to_popup)
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visibility_changed.connect(_on_visibility_changed)
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%LodBox.value_changed.connect(_on_lod_box_value_changed)
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func _on_about_to_popup() -> void:
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lod = %LodBox.value
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func _on_visibility_changed() -> void:
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# Change text on the autowrap label only when the popup is visible.
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# Works around Godot issue #47005:
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# https://github.com/godotengine/godot/issues/47005
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if visible:
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%DescriptionLabel.text = description
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func _on_lod_box_value_changed(p_value: float) -> void:
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lod = %LodBox.value
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