minor tweaks and fixed barrel explosion
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@@ -67,7 +67,7 @@ func _physics_process(delta):
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leakspawn.rotation.z = deg_to_rad(randf_range(0,360))
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if body.is_in_group("switch"):
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body.hit()
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body.hit(bullet_damage)
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if body.is_in_group("breakable"):
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var current_velocity = transform.basis * Vector3(0,0,-1 * bullet_force_mod)
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