minor tweaks and fixed barrel explosion

This commit is contained in:
Derek
2024-12-12 23:46:36 -06:00
parent 90fa39ca4a
commit b6a9e9a112
12 changed files with 308 additions and 50 deletions

View File

@@ -61,7 +61,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 19.6646, 0)
mesh = SubResource("ArrayMesh_lh774")
skeleton = NodePath("")
[node name="StaticBody3D" type="StaticBody3D" parent="Water Tower"]
[node name="StaticBody3D" type="StaticBody3D" parent="Water Tower" groups=["leak"]]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Water Tower/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_wo6r4")