fixed gun LODs

This commit is contained in:
derek
2025-01-14 16:57:05 -06:00
parent bdf90f1e89
commit b63aa7db37
4 changed files with 5 additions and 2 deletions

View File

@@ -1141,6 +1141,7 @@ audio_reload = NodePath("Audio/Reload")
[node name="revolver1" parent="." index="0"]
transform = Transform3D(-0.0315539, 0.291099, 0.0653139, -0.27013, -9.77868e-07, -0.130499, -0.126626, -0.0725366, 0.262115, 0.0258306, 0, -0.0631607)
lod_bias = 10.0
mesh = SubResource("ArrayMesh_a1hah")
[node name="Chamber" parent="revolver1" index="0"]