fixed gun LODs

This commit is contained in:
derek
2025-01-14 16:57:05 -06:00
parent bdf90f1e89
commit b63aa7db37
4 changed files with 5 additions and 2 deletions

View File

@@ -529,7 +529,8 @@ audio_empty = NodePath("Audio/Empty")
audio_reload = NodePath("Audio/Reload")
[node name="mac10" parent="." index="0"]
transform = Transform3D(-1.08301e-06, -8.05118e-08, -0.3, -0.0225093, 0.299154, 9.74369e-10, 0.299154, 0.0225093, -1.086e-06, -0.00876398, 0.0748287, -0.0557729)
transform = Transform3D(-1.08301e-06, -8.05116e-08, -0.3, -0.0225093, 0.299154, 9.74567e-10, 0.299154, 0.0225093, -1.086e-06, -0.00876398, 0.0748287, -0.0557729)
lod_bias = 10.0
mesh = SubResource("ArrayMesh_pcg38")
[node name="RHandLocation" type="Node3D" parent="mac10" index="0"]