more playing with terrain editor

This commit is contained in:
derek
2025-04-01 16:59:48 -05:00
parent ca5cfba827
commit b0104beb80
43 changed files with 657 additions and 124 deletions

View File

@@ -0,0 +1,35 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cb3xe3k0symce"
path.s3tc="res://.godot/imported/treebillboard1.png-b3b469681f906d1a9a53730c59478858.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
[deps]
source_file="res://terrain assets/Trees/tree1/treebillboard1.png"
dest_files=["res://.godot/imported/treebillboard1.png-b3b469681f906d1a9a53730c59478858.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0