more playing with terrain editor
This commit is contained in:
10
terrain assets/Trees/tree1/tree1_bark.tres
Normal file
10
terrain assets/Trees/tree1/tree1_bark.tres
Normal file
@@ -0,0 +1,10 @@
|
||||
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://chc21bfpju01u"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://dmvcflcgbo3lc" path="res://terrain assets/Trees/tree1/textures/T_Bark_Peeled_Albedo.png" id="1_vxwab"]
|
||||
|
||||
[resource]
|
||||
albedo_texture = ExtResource("1_vxwab")
|
||||
uv1_scale = Vector3(0.05, 0.05, 0.05)
|
||||
uv1_triplanar = true
|
||||
distance_fade_min_distance = 256.0
|
||||
distance_fade_max_distance = 0.0
|
||||
Reference in New Issue
Block a user