more playing with terrain editor
This commit is contained in:
BIN
terrain assets/Trees/tree1/textures/T_Bark_Birchy.png
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terrain assets/Trees/tree1/textures/T_Bark_Birchy.png
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terrain assets/Trees/tree1/textures/T_Bark_Birchy.png.import
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terrain assets/Trees/tree1/textures/T_Bark_Birchy.png.import
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
terrain assets/Trees/tree1/textures/T_Bark_Fiber_Albedo.png
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terrain assets/Trees/tree1/textures/T_Bark_Fiber_Albedo.png
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[remap]
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importer="texture"
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[deps]
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[params]
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compress/hdr_compression=1
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compress/normal_map=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
terrain assets/Trees/tree1/textures/T_Bark_Peeled_Albedo.png
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BIN
terrain assets/Trees/tree1/textures/T_Bark_Peeled_Albedo.png
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After Width: | Height: | Size: 23 MiB |
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[remap]
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importer="texture"
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[deps]
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[params]
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
terrain assets/Trees/tree1/textures/T_Canopy_01.png
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BIN
terrain assets/Trees/tree1/textures/T_Canopy_01.png
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After Width: | Height: | Size: 182 KiB |
35
terrain assets/Trees/tree1/textures/T_Canopy_01.png.import
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35
terrain assets/Trees/tree1/textures/T_Canopy_01.png.import
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[remap]
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metadata={
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}
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[deps]
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source_file="res://terrain assets/Trees/tree1/textures/T_Canopy_01.png"
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dest_files=["res://.godot/imported/T_Canopy_01.png-3fef1b60183ce889614335db386b8432.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
terrain assets/Trees/tree1/textures/T_Noise_02.png
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BIN
terrain assets/Trees/tree1/textures/T_Noise_02.png
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After Width: | Height: | Size: 1.5 MiB |
34
terrain assets/Trees/tree1/textures/T_Noise_02.png.import
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34
terrain assets/Trees/tree1/textures/T_Noise_02.png.import
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[remap]
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metadata={
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[deps]
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source_file="res://terrain assets/Trees/tree1/textures/T_Noise_02.png"
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dest_files=["res://.godot/imported/T_Noise_02.png-a83d668817293df73809a313cdaf2918.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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