weapon pickup working
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@@ -50,10 +50,11 @@ _surfaces = [{
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_dsuo5")
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[node name="stamina_pickup" type="RigidBody3D" groups=["pickup"]]
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[node name="stamina_pickup" type="RigidBody3D" node_paths=PackedStringArray("collision_shape") groups=["pickup"]]
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collision_layer = 4
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collision_mask = 6
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script = ExtResource("1_1udac")
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collision_shape = NodePath("CollisionShape3D2")
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pickupType = "stamina"
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[node name="Area3D" type="Area3D" parent="."]
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