weapon pickup working

This commit is contained in:
derek
2024-07-16 14:54:35 -05:00
parent 2393c1e737
commit afe19d8848
21 changed files with 381 additions and 403 deletions

View File

@@ -54,10 +54,11 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_46pc3")
[node name="ammo_pickup" type="RigidBody3D" groups=["pickup"]]
[node name="ammo_pickup" type="RigidBody3D" node_paths=PackedStringArray("collision_shape") groups=["pickup"]]
collision_layer = 4
collision_mask = 6
script = ExtResource("1_sni3c")
collision_shape = NodePath("CollisionShape3D2")
pickupType = "ammo"
[node name="Area3D" type="Area3D" parent="."]
@@ -81,7 +82,3 @@ skeleton = NodePath("")
stream = ExtResource("2_2ks2g")
attenuation_model = 1
autoplay = true
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="area_entered" from="Area3D" to="." method="_on_area_3d_area_entered"]
[connection signal="body_entered" from="Area3D" to="." method="_on_area_3d_body_entered"]