Added per enemy taunts and other tweaks
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@@ -5,15 +5,6 @@ var start_position
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const SPEED = 3
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const SCALE_SPEED = 80
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var taunts = ["hows your gut now you big cup of dumdum juice?",
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"did i do that?",
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"schwing!",
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"hee hee",
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"stop trying",
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"you're on my shitlist",
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"you like that?? you want more???",
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"try dodging it next time",
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"yowza!"]
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# Called when the node enters the scene tree for the first time.
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func _ready():
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