Added per enemy taunts and other tweaks
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@@ -8,7 +8,7 @@ font = ExtResource("1_7a4sr")
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font_size = 500
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outline_color = Color(1, 1, 1, 0.498039)
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[node name="PickupAnnounce" type="Label"]
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[node name="DeadAnnounce" type="Label"]
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visible = false
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offset_right = 3440.0
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offset_bottom = 1440.0
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@@ -1072,6 +1072,7 @@ fire_mode = 1
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recoil_amount = Vector3(0.25, 0.1, 0.1)
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max_ammo = 6
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bullet_damage = 5
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kick_amount = 2
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bullet_force_mod = 10
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bullet_speed = 1500
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bullet_drop = 0.0
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@@ -744,6 +744,7 @@ money = ExtResource("6_ihv2y")
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health_pickup = ExtResource("7_i7u4i")
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die_particles = ExtResource("7_w22oa")
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damage_number = ExtResource("9_rmegy")
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taunts = Array[String](["did i do that?", "you've been on my shitlist", "you like that?? you want more??", "you should try dodging", "schwing!", "hows your gut now you big cup of dumdum juice?!"])
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[node name="TurretLook" type="RayCast3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00161432, 1.62046, 0.00134204)
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@@ -67,6 +67,7 @@ script = ExtResource("1_fcu8x")
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enemy_type = 1
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damage = 3.0
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pushback = 15.0
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taunts = ["anybody got a toothpick?", "now that's what i call stake night", "now i gotta clean all this off"]
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[node name="Spikes1" type="MeshInstance3D" parent="."]
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mesh = SubResource("ArrayMesh_atemo")
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