Added per enemy taunts and other tweaks

This commit is contained in:
derek
2024-11-07 15:03:19 -06:00
parent ef1ab5dccb
commit af72a0678a
13 changed files with 66 additions and 57 deletions

View File

@@ -8,7 +8,7 @@ font = ExtResource("1_7a4sr")
font_size = 500
outline_color = Color(1, 1, 1, 0.498039)
[node name="PickupAnnounce" type="Label"]
[node name="DeadAnnounce" type="Label"]
visible = false
offset_right = 3440.0
offset_bottom = 1440.0

View File

@@ -1072,6 +1072,7 @@ fire_mode = 1
recoil_amount = Vector3(0.25, 0.1, 0.1)
max_ammo = 6
bullet_damage = 5
kick_amount = 2
bullet_force_mod = 10
bullet_speed = 1500
bullet_drop = 0.0

View File

@@ -744,6 +744,7 @@ money = ExtResource("6_ihv2y")
health_pickup = ExtResource("7_i7u4i")
die_particles = ExtResource("7_w22oa")
damage_number = ExtResource("9_rmegy")
taunts = Array[String](["did i do that?", "you've been on my shitlist", "you like that?? you want more??", "you should try dodging", "schwing!", "hows your gut now you big cup of dumdum juice?!"])
[node name="TurretLook" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00161432, 1.62046, 0.00134204)

View File

@@ -67,6 +67,7 @@ script = ExtResource("1_fcu8x")
enemy_type = 1
damage = 3.0
pushback = 15.0
taunts = ["anybody got a toothpick?", "now that's what i call stake night", "now i gotta clean all this off"]
[node name="Spikes1" type="MeshInstance3D" parent="."]
mesh = SubResource("ArrayMesh_atemo")