working on return to original rotation

This commit is contained in:
Derek
2024-08-07 08:27:01 -05:00
parent f02c106fe3
commit ae87ac46df
2 changed files with 5 additions and 6 deletions

View File

@@ -41,7 +41,7 @@ func _ready():
randomize()
respawn_position = player.camera.global_position
respawn_cam_rotation = player.camera.rotation
respawn_cam_rotation = player.global_transform.basis
#clear spawned in objects
for node in get_tree().get_nodes_in_group("spawned"):