Rooms can now be locked down and open when all enemies are killed

This commit is contained in:
derek
2024-11-07 11:45:19 -06:00
parent 168963163a
commit ac5c5210ba
6 changed files with 109 additions and 9 deletions

View File

@@ -85,7 +85,7 @@ radius = 0.055
[node name="Bullet" type="RigidBody3D"]
top_level = true
collision_layer = 0
collision_mask = 0
collision_mask = 105
axis_lock_angular_x = true
axis_lock_angular_y = true
axis_lock_angular_z = true