diff --git a/GameModes/Arena of Money.tres b/GameModes/Arena of Money.tres index f5b09bf..fdf54a0 100644 --- a/GameModes/Arena of Money.tres +++ b/GameModes/Arena of Money.tres @@ -10,6 +10,7 @@ survival_time = 160.0 money_lost_multiplier = 0.5 weapon_penalty = 0 weapon_drop_percentage = 0.5 +ammo_drop_percentage = 0.5 walk_speed = 12.0 jump_velocity = 5 dash_speed = 40 diff --git a/GameModes/hubworld.tres b/GameModes/hubworld.tres index f87e066..5828395 100644 --- a/GameModes/hubworld.tres +++ b/GameModes/hubworld.tres @@ -10,6 +10,7 @@ survival_time = 160.0 money_lost_multiplier = 1.0 weapon_penalty = 2 weapon_drop_percentage = 0.0 +ammo_drop_percentage = 0.5 walk_speed = 12.0 jump_velocity = 5 dash_speed = 40 diff --git a/GameModes/standard.tres b/GameModes/standard.tres index b045b2b..d350fad 100644 --- a/GameModes/standard.tres +++ b/GameModes/standard.tres @@ -10,6 +10,7 @@ survival_time = 160.0 money_lost_multiplier = 0.5 weapon_penalty = 0 weapon_drop_percentage = 0.5 +ammo_drop_percentage = 0.5 walk_speed = 12.0 jump_velocity = 5 dash_speed = 40 diff --git a/gamemode.gd b/gamemode.gd index 77acbab..9bad3d9 100644 --- a/gamemode.gd +++ b/gamemode.gd @@ -9,6 +9,7 @@ class_name gamemode @export var money_lost_multiplier : float = .5 @export_enum("Drop All Weapons","Drop Random","Drop None") var weapon_penalty = 0 @export var weapon_drop_percentage : float = .5 +@export var ammo_drop_percentage : float = .5 @export_group("Player Movement") @export var walk_speed = 12.0 @export var jump_velocity = 5