added money and money counter

This commit is contained in:
derek
2024-07-17 12:22:05 -05:00
parent 119d12b3da
commit a917dd2c88
17 changed files with 217 additions and 31 deletions

View File

@@ -16,7 +16,7 @@ const MAX_AV = 10
var stamina = load("res://assets/stamina_pickup.tscn")
var ammo = load("res://assets/ammo_pickup.tscn")
var jump = load("res://assets/jump_pickup.tscn")
var money = load("res://assets/money_1.tscn")
var die_particles = load("res://assets/die_particles.tscn")
var particlespawn
var rng = RandomNumberGenerator.new()
@@ -52,7 +52,7 @@ func _on_area_3d_body_part_hit(dam,bullet_damage):
#pickup drop
while number_of_drops > 0:
var rand_selector = int(round(rng.randf_range(1,2)))
var rand_selector = int(round(rng.randf_range(1,3)))
var lv_x = rng.randf_range(-MAX_LV,MAX_LV)
var lv_y = rng.randf_range(0,MAX_LV)
var lv_z = rng.randf_range(-MAX_LV,MAX_LV)
@@ -66,7 +66,7 @@ func _on_area_3d_body_part_hit(dam,bullet_damage):
2:
rand_select = ammo
3:
rand_select = jump
rand_select = money
# Random Item Drop
rand_item = rand_select.instantiate()
rand_item.position = self.global_position