added money and money counter
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@@ -35,9 +35,8 @@ collision_layer = 3
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safe_margin = 0.2
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script = ExtResource("1_x7wms")
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SENSITIVITY = 0.008
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BOB_AMP = 0.085
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weapon_holder = NodePath("Head/Camera3D/WeaponHolder")
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weapon_sway_amount = 0.1
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weapon_rotation_amount = 0.1
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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visible = false
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