Rider setup/gitignores

This commit is contained in:
derek
2024-11-19 09:29:27 -06:00
parent 6d1a416a6b
commit a867246788
6 changed files with 43 additions and 1 deletions

13
.idea/.gitignore generated vendored Normal file
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@@ -0,0 +1,13 @@
# Default ignored files
/shelf/
/workspace.xml
# Rider ignored files
/contentModel.xml
/.idea.fps_project_1.iml
/modules.xml
/projectSettingsUpdater.xml
# Editor-based HTTP Client requests
/httpRequests/
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml

4
.idea/encodings.xml generated Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
</project>

8
.idea/indexLayout.xml generated Normal file
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@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="UserContentModel">
<attachedFolders />
<explicitIncludes />
<explicitExcludes />
</component>
</project>

10
.idea/libraries/GdSdk_Master.xml generated Normal file
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@@ -0,0 +1,10 @@
<component name="libraryTable">
<library name="GdSdk Master" type="GdScript">
<properties path="C:\Users\derek\AppData\Local\JetBrains\Rider2024.3\projects\fps_project_1.ccd82f7d\sdk\GdSdk Master" version="Master" date="2024-06-01T15:14:16.000+02:00" />
<CLASSES />
<JAVADOC />
<SOURCES>
<root url="file://$USER_HOME$/AppData/Local/JetBrains/Rider2024.3/projects/fps_project_1.ccd82f7d/sdk/GdSdk Master" />
</SOURCES>
</library>
</component>

6
.idea/vcs.xml generated Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="" vcs="Git" />
</component>
</project>

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@@ -7,8 +7,9 @@ var door_open : bool
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready() -> void: func _ready() -> void:
add_to_group("door") add_to_group("door")
#check initial door state
door_open = door_open_start door_open = door_open_start
#match initial door state
if door_open: if door_open:
open() open()
else: else: