Rider setup/gitignores
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@@ -7,8 +7,9 @@ var door_open : bool
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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add_to_group("door")
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#check initial door state
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door_open = door_open_start
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#match initial door state
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if door_open:
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open()
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else:
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