tried and failed to implement player surrounding for enemies

This commit is contained in:
Derek
2024-07-21 15:22:43 -05:00
parent 58cf16ec41
commit a7b8613329
5 changed files with 10 additions and 6 deletions

View File

@@ -14,8 +14,10 @@ func _ready():
func _process(delta):
for i in minions:
number_minions = minions.size()
rot_amount = 360 / number_minions
rot_amount = deg_to_rad(360 / number_minions)
i.nav_agent.set_target_position(i.player.global_transform.origin)
var next_nav_point = i.nav_agent.get_next_path_position()
#var next_nav_point
#next_nav_point_start.rotate += rot_amount #times index
i.hive_velocity = (next_nav_point - i.global_transform.origin).normalized() * i.SPEED