tried and failed to implement player surrounding for enemies

This commit is contained in:
Derek
2024-07-21 15:22:43 -05:00
parent 58cf16ec41
commit a7b8613329
5 changed files with 10 additions and 6 deletions

View File

@@ -591,7 +591,6 @@ bullet = ExtResource("2_aew5r")
casing = ExtResource("3_6esjv")
bullet_speed = 75
bullet_drop = 0.01
bullet_damage = 0
[node name="TurretLook" type="RayCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00161432, 1.62046, 0.00134204)