much progress on hub design, still working on better building workflow
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11
assets/materials/ivy.tres
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11
assets/materials/ivy.tres
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://cu02ntd0x3lsc"]
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[resource]
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cull_mode = 2
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albedo_color = Color(0.11128, 0.26, 0.0572, 1)
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metallic_specular = 0.15
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roughness = 0.42
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subsurf_scatter_enabled = true
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subsurf_scatter_strength = 0.85
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backlight_enabled = true
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backlight = Color(1, 1, 1, 1)
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