reticle moves when firing, stunned enemies have stars now

This commit is contained in:
derek
2024-12-13 12:05:52 -06:00
parent b6a9e9a112
commit 9bb5332ba6
30 changed files with 629 additions and 84 deletions

View File

@@ -22,6 +22,8 @@ var reserve_ammo
var persistent_save_path = "user://persistent_data.save"
func _ready() -> void:
SignalBus.shot_fired.connect(shot_fired)
if player_deaths == null:
player_deaths = 0
if enemies_killed == null:
@@ -218,3 +220,6 @@ func load_resource_path(array):
var i_loaded = load(i)
final_array.append(i_loaded)
return final_array
func shot_fired():
null_data_check(shots_fired, 1)