reticle moves when firing, stunned enemies have stars now
This commit is contained in:
83
hud.tscn
83
hud.tscn
@@ -2,9 +2,9 @@
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[ext_resource type="Script" path="res://scripts/hud.gd" id="1_7hukm"]
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[ext_resource type="Theme" uid="uid://clek42ofxr45f" path="res://DefaultTheme.tres" id="1_22trs"]
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[ext_resource type="Theme" uid="uid://buma708jpxqrn" path="res://Clean_theme.tres" id="2_eqnx7"]
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[ext_resource type="Texture2D" uid="uid://b8r7mp1r4xqv1" path="res://assets/UI/Edit Files/0.5x/Stamina_White@0.5x.png" id="3_2injg"]
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[ext_resource type="Texture2D" uid="uid://mcay8s80071h" path="res://assets/UI/Crosshair/SVG/Reticle 1_svg.svg" id="3_tmj0x"]
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[ext_resource type="Texture2D" uid="uid://dumgg4fq1ngbj" path="res://assets/UI/Crosshair/SVG/reticle_outer.svg" id="3_mgrwc"]
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[ext_resource type="Texture2D" uid="uid://cpe2ehq1vtj25" path="res://assets/UI/Crosshair/SVG/reticle_inner.svg" id="4_61fkt"]
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[ext_resource type="Texture2D" uid="uid://h2tp42xntorm" path="res://assets/UI/Crosshair/SVG/Stamina_White.svg" id="4_ooaul"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_2hn4h"]
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bg_color = Color(1, 1, 1, 0.129412)
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@@ -42,10 +42,9 @@ offset_top = -247.09
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offset_right = 244.975
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offset_bottom = -142.09
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grow_vertical = 0
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theme = ExtResource("2_eqnx7")
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theme_type_variation = &"TextShadow"
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theme = ExtResource("1_22trs")
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theme_override_colors/font_shadow_color = Color(0, 0, 0, 1)
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theme_override_font_sizes/font_size = 80
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theme_override_font_sizes/font_size = 125
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text = "$"
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[node name="HealthBar" type="ProgressBar" parent="."]
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@@ -104,37 +103,31 @@ value = 35.29
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show_percentage = false
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[node name="Crosshair" type="TextureRect" parent="." groups=["hud"]]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -20.0
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offset_top = -20.0
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offset_right = 20.0
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offset_bottom = 20.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("3_tmj0x")
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layout_mode = 0
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offset_right = 396.0
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offset_bottom = 396.0
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texture = ExtResource("3_mgrwc")
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expand_mode = 3
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stretch_mode = 4
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[node name="CrosshairCenter" type="TextureRect" parent="." groups=["hud"]]
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layout_mode = 0
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offset_right = 396.0
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offset_bottom = 396.0
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scale = Vector2(0.02, 0.02)
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texture = ExtResource("4_61fkt")
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expand_mode = 3
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stretch_mode = 4
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[node name="StaminaBar" type="TextureProgressBar" parent="."]
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material = SubResource("CanvasItemMaterial_ytfhs")
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -23.5
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offset_top = -23.5
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offset_right = 23.5
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offset_bottom = 23.5
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grow_horizontal = 2
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grow_vertical = 2
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layout_mode = 0
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offset_right = 370.0
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offset_bottom = 370.0
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scale = Vector2(0.3, 0.3)
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value = 49.0
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fill_mode = 5
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texture_progress = ExtResource("3_2injg")
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texture_progress = ExtResource("4_ooaul")
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[node name="MarginContainer" type="MarginContainer" parent="."]
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layout_mode = 1
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@@ -162,15 +155,33 @@ theme_override_constants/separation = 10
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[node name="Gun Name" type="Label" parent="MarginContainer/VBoxContainer"]
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layout_mode = 2
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theme = ExtResource("2_eqnx7")
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theme = ExtResource("1_22trs")
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theme_type_variation = &"TextShadow"
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theme_override_colors/font_shadow_color = Color(0, 0, 0, 1)
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text = "Gun Name"
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horizontal_alignment = 2
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[node name="Ammo" type="Label" parent="MarginContainer/VBoxContainer"]
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[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
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layout_mode = 2
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theme = ExtResource("2_eqnx7")
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size_flags_vertical = 3
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theme = ExtResource("1_22trs")
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theme_override_constants/separation = 50
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alignment = 1
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[node name="AmmoCurrent" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer"]
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layout_mode = 2
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theme = ExtResource("1_22trs")
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theme_override_colors/font_shadow_color = Color(0, 0, 0, 1)
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text = "XX - XX"
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text = "XXX"
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horizontal_alignment = 2
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[node name="Label" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer"]
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layout_mode = 2
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text = "-"
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[node name="AmmoReserve" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer"]
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layout_mode = 2
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theme = ExtResource("1_22trs")
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theme_override_colors/font_shadow_color = Color(0, 0, 0, 1)
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text = "YYY"
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horizontal_alignment = 2
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