Godot 4.4 Upgrade

This commit is contained in:
derek
2025-03-05 09:27:42 -06:00
parent 0da561f425
commit 9a7013a0a5
589 changed files with 1500 additions and 959 deletions

View File

@@ -1,12 +1,12 @@
[gd_scene load_steps=29 format=3 uid="uid://uo43j7bomkf3"]
[ext_resource type="Script" path="res://scripts/LevelManager.gd" id="1_8o3mm"]
[ext_resource type="Script" uid="uid://bkii8jwf0k7tq" path="res://scripts/LevelManager.gd" id="1_8o3mm"]
[ext_resource type="Resource" uid="uid://dn3t7wcoumlm3" path="res://GameModes/standard.tres" id="2_knkyv"]
[ext_resource type="PackedScene" uid="uid://drwae3loscbw7" path="res://assets/player.tscn" id="3_sn6s8"]
[ext_resource type="Script" path="res://scripts/room_manager.gd" id="4_iqtg8"]
[ext_resource type="Script" uid="uid://12l74jckdnpl" path="res://scripts/room_manager.gd" id="4_iqtg8"]
[ext_resource type="PackedScene" uid="uid://djr7vnr1hcx82" path="res://assets/spider2.tscn" id="5_vb31s"]
[ext_resource type="Script" path="res://scripts/switch_door.gd" id="6_xph2x"]
[ext_resource type="Script" path="res://scripts/room_check.gd" id="7_3a6nw"]
[ext_resource type="Script" uid="uid://bw1uh8yc13tjy" path="res://scripts/switch_door.gd" id="6_xph2x"]
[ext_resource type="Script" uid="uid://dv1oc7x3gwtes" path="res://scripts/room_check.gd" id="7_3a6nw"]
[ext_resource type="Material" uid="uid://tvyunfk6vvya" path="res://assets/materials/prototype/prototype_orange.tres" id="9_qcaui"]
[ext_resource type="PackedScene" uid="uid://df34olntmk0wl" path="res://assets/vent_1.tscn" id="11_0hcft"]
[ext_resource type="PackedScene" uid="uid://dlhjacsike5a4" path="res://assets/oildrum1.tscn" id="15_tuvfy"]
@@ -68,9 +68,9 @@ tracks/0/keys = PackedFloat32Array(0, 1, 26.3852, 31.9616, -34.5929, 1, 1, 26.38
[sub_resource type="AnimationLibrary" id="AnimationLibrary_s1qpx"]
_data = {
"RESET": SubResource("Animation_3e03q"),
"close": SubResource("Animation_haspb"),
"open": SubResource("Animation_pkxro")
&"RESET": SubResource("Animation_3e03q"),
&"close": SubResource("Animation_haspb"),
&"open": SubResource("Animation_pkxro")
}
[sub_resource type="BoxShape3D" id="BoxShape3D_oood3"]