Godot 4.4 Upgrade

This commit is contained in:
derek
2025-03-05 09:27:42 -06:00
parent 0da561f425
commit 9a7013a0a5
589 changed files with 1500 additions and 959 deletions

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=15 format=3 uid="uid://dq3pqbjg7o241"]
[ext_resource type="Script" path="res://scripts/LevelManager.gd" id="1_iqxey"]
[ext_resource type="Script" uid="uid://bkii8jwf0k7tq" path="res://scripts/LevelManager.gd" id="1_iqxey"]
[ext_resource type="PackedScene" uid="uid://brl0bsqjl5dg3" path="res://assets/mac_10.tscn" id="2_bbv4q"]
[ext_resource type="Material" uid="uid://br2pyyyl2n3cx" path="res://assets/materials/prototype/prototype1.tres" id="3_ol40x"]
[ext_resource type="PackedScene" uid="uid://b5eclfg0cmmal" path="res://assets/revolver_1.tscn" id="3_tt31v"]
@@ -60,8 +60,8 @@ tracks/0/keys = {
[sub_resource type="AnimationLibrary" id="AnimationLibrary_dlky4"]
_data = {
"RESET": SubResource("Animation_qlawa"),
"new_animation": SubResource("Animation_l1fwm")
&"RESET": SubResource("Animation_qlawa"),
&"new_animation": SubResource("Animation_l1fwm")
}
[node name="BulletTest" type="Node3D" node_paths=PackedStringArray("player")]