Godot 4.4 Upgrade

This commit is contained in:
derek
2025-03-05 09:27:42 -06:00
parent 0da561f425
commit 9a7013a0a5
589 changed files with 1500 additions and 959 deletions

View File

@@ -1,12 +1,12 @@
[gd_scene load_steps=30 format=3 uid="uid://bs2iopee5f3bv"]
[ext_resource type="Script" path="res://scripts/LevelManager.gd" id="1_wmpql"]
[ext_resource type="Script" uid="uid://bkii8jwf0k7tq" path="res://scripts/LevelManager.gd" id="1_wmpql"]
[ext_resource type="Resource" uid="uid://llsqx2cby5in" path="res://GameModes/Arena of Money.tres" id="2_8jpxx"]
[ext_resource type="PackedScene" uid="uid://drwae3loscbw7" path="res://assets/player.tscn" id="3_hv632"]
[ext_resource type="Script" path="res://scripts/room_manager.gd" id="4_mkn7b"]
[ext_resource type="Script" uid="uid://12l74jckdnpl" path="res://scripts/room_manager.gd" id="4_mkn7b"]
[ext_resource type="PackedScene" uid="uid://djr7vnr1hcx82" path="res://assets/spider2.tscn" id="5_wn5bn"]
[ext_resource type="Script" path="res://scripts/switch_door.gd" id="6_iut4h"]
[ext_resource type="Script" path="res://scripts/room_check.gd" id="7_yboyj"]
[ext_resource type="Script" uid="uid://bw1uh8yc13tjy" path="res://scripts/switch_door.gd" id="6_iut4h"]
[ext_resource type="Script" uid="uid://dv1oc7x3gwtes" path="res://scripts/room_check.gd" id="7_yboyj"]
[ext_resource type="PackedScene" uid="uid://dws2vwfxubqvb" path="res://assets/cannon.tscn" id="8_68hxt"]
[ext_resource type="Material" uid="uid://br2pyyyl2n3cx" path="res://assets/materials/prototype/prototype1.tres" id="8_i8beu"]
[ext_resource type="PackedScene" uid="uid://dws4iro7820fc" path="res://assets/pistol1_pickup.tscn" id="11_nal6h"]
@@ -69,9 +69,9 @@ tracks/0/keys = PackedFloat32Array(0, 1, 26.3852, 31.9616, -34.5929, 1, 1, 26.38
[sub_resource type="AnimationLibrary" id="AnimationLibrary_s1qpx"]
_data = {
"RESET": SubResource("Animation_3e03q"),
"close": SubResource("Animation_haspb"),
"open": SubResource("Animation_pkxro")
&"RESET": SubResource("Animation_3e03q"),
&"close": SubResource("Animation_haspb"),
&"open": SubResource("Animation_pkxro")
}
[sub_resource type="BoxShape3D" id="BoxShape3D_oood3"]