Godot 4.4 Upgrade

This commit is contained in:
derek
2025-03-05 09:27:42 -06:00
parent 0da561f425
commit 9a7013a0a5
589 changed files with 1500 additions and 959 deletions

View File

@@ -1,11 +1,11 @@
[gd_scene load_steps=48 format=4 uid="uid://di7m83lmm74pp"]
[ext_resource type="Script" path="res://scripts/LevelManager.gd" id="1_cmgh1"]
[ext_resource type="Script" uid="uid://bkii8jwf0k7tq" path="res://scripts/LevelManager.gd" id="1_cmgh1"]
[ext_resource type="PackedScene" uid="uid://brl0bsqjl5dg3" path="res://assets/mac_10.tscn" id="2_2b8nk"]
[ext_resource type="PackedScene" uid="uid://b5eclfg0cmmal" path="res://assets/revolver_1.tscn" id="3_7anj5"]
[ext_resource type="PackedScene" uid="uid://drwae3loscbw7" path="res://assets/player.tscn" id="4_r7on1"]
[ext_resource type="PackedScene" uid="uid://djr7vnr1hcx82" path="res://assets/spider2.tscn" id="6_67po6"]
[ext_resource type="Script" path="res://scripts/room_manager.gd" id="6_w7fhs"]
[ext_resource type="Script" uid="uid://12l74jckdnpl" path="res://scripts/room_manager.gd" id="6_w7fhs"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_ymcqu"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
@@ -56,7 +56,6 @@ roughness = 0.4
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7k43k"]
resource_name = "ffffff"
cull_mode = 2
albedo_color = Color(1, 1, 1, 1)
roughness = 0.4
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_krolb"]