Godot 4.4 Upgrade
This commit is contained in:
@@ -18,6 +18,7 @@ nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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@@ -56,6 +57,7 @@ blender/nodes/modifiers=1
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blender/meshes/colors=false
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/tangents=true
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blender/meshes/skins=2
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blender/meshes/export_bones_deforming_mesh_only=false
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=47 format=4 uid="uid://ddyfy6iosbgsj"]
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[ext_resource type="Script" path="res://scripts/LevelManager.gd" id="1_jjeos"]
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[ext_resource type="Script" uid="uid://bkii8jwf0k7tq" path="res://scripts/LevelManager.gd" id="1_jjeos"]
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[ext_resource type="PackedScene" uid="uid://b5eclfg0cmmal" path="res://assets/revolver_1.tscn" id="2_7dd4i"]
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[ext_resource type="LightmapGIData" uid="uid://boq5kgy4vhxxw" path="res://levels/blockout_3.lmbake" id="4_hwpk3"]
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[ext_resource type="Material" uid="uid://b6hhomp4kcjvb" path="res://assets/materials/prototype/tadaoando.tres" id="4_oo277"]
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@@ -8,16 +8,16 @@
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[ext_resource type="Material" uid="uid://buv88wwtgorlx" path="res://assets/materials/prototype/mulch.tres" id="6_kw162"]
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[ext_resource type="PackedScene" uid="uid://drwae3loscbw7" path="res://assets/player.tscn" id="6_m8xxf"]
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[ext_resource type="PackedScene" uid="uid://20csd6dmwj4y" path="res://assets/jump_platform.tscn" id="8_grlcd"]
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[ext_resource type="Script" path="res://scripts/switch_door.gd" id="10_08mbs"]
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[ext_resource type="Script" uid="uid://bw1uh8yc13tjy" path="res://scripts/switch_door.gd" id="10_08mbs"]
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[ext_resource type="PackedScene" uid="uid://dy6uywh1duwxy" path="res://assets/switch.tscn" id="10_lktr8"]
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[ext_resource type="Script" path="res://levels/switchcontroller.gd" id="11_wstss"]
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[ext_resource type="Script" path="res://scripts/switch_interactandshoot.gd" id="12_yaq57"]
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[ext_resource type="Script" path="res://levels/switch_target.gd" id="13_v1s63"]
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[ext_resource type="Script" path="res://scripts/switch_override.gd" id="15_0sc55"]
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[ext_resource type="Script" uid="uid://bou4qicmgkuta" path="res://levels/switchcontroller.gd" id="11_wstss"]
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[ext_resource type="Script" uid="uid://3dribcjjimj8" path="res://scripts/switch_interactandshoot.gd" id="12_yaq57"]
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[ext_resource type="Script" uid="uid://c2smta0fbg60h" path="res://levels/switch_target.gd" id="13_v1s63"]
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[ext_resource type="Script" uid="uid://5wctinjhv4d7" path="res://scripts/switch_override.gd" id="15_0sc55"]
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[ext_resource type="PackedScene" uid="uid://chr8q10bxnrsa" path="res://assets/pressure_plate.tscn" id="15_e5ppe"]
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[ext_resource type="PackedScene" uid="uid://cnfc8rtk6l1d8" path="res://assets/crate1.tscn" id="16_cda17"]
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[ext_resource type="PackedScene" uid="uid://dqnb5y6p04lpi" path="res://assets/key_1.tscn" id="18_ya2eo"]
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[ext_resource type="Script" path="res://scripts/key_door.gd" id="19_fiwww"]
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[ext_resource type="Script" uid="uid://o2phb1cveuyi" path="res://scripts/key_door.gd" id="19_fiwww"]
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[ext_resource type="PackedScene" uid="uid://bcmd7elfjhppe" path="res://assets/tree_1.tscn" id="20_2qgoy"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_y04oh"]
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@@ -272,9 +272,9 @@ tracks/0/keys = {
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_66q6k"]
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_data = {
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"RESET": SubResource("Animation_euj1a"),
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"close": SubResource("Animation_0gb2s"),
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"open": SubResource("Animation_e7xa1")
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&"RESET": SubResource("Animation_euj1a"),
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&"close": SubResource("Animation_0gb2s"),
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&"open": SubResource("Animation_e7xa1")
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}
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[sub_resource type="SphereShape3D" id="SphereShape3D_vyys8"]
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@@ -333,9 +333,9 @@ tracks/0/keys = {
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_pobrj"]
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_data = {
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"RESET": SubResource("Animation_w5uyq"),
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"close": SubResource("Animation_12hts"),
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"open": SubResource("Animation_jmej3")
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&"RESET": SubResource("Animation_w5uyq"),
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&"close": SubResource("Animation_12hts"),
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&"open": SubResource("Animation_jmej3")
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}
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[sub_resource type="BoxShape3D" id="BoxShape3D_4andu"]
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@@ -1,11 +1,11 @@
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[gd_scene load_steps=48 format=4 uid="uid://di7m83lmm74pp"]
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[ext_resource type="Script" path="res://scripts/LevelManager.gd" id="1_cmgh1"]
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[ext_resource type="Script" uid="uid://bkii8jwf0k7tq" path="res://scripts/LevelManager.gd" id="1_cmgh1"]
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[ext_resource type="PackedScene" uid="uid://brl0bsqjl5dg3" path="res://assets/mac_10.tscn" id="2_2b8nk"]
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[ext_resource type="PackedScene" uid="uid://b5eclfg0cmmal" path="res://assets/revolver_1.tscn" id="3_7anj5"]
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[ext_resource type="PackedScene" uid="uid://drwae3loscbw7" path="res://assets/player.tscn" id="4_r7on1"]
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[ext_resource type="PackedScene" uid="uid://djr7vnr1hcx82" path="res://assets/spider2.tscn" id="6_67po6"]
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[ext_resource type="Script" path="res://scripts/room_manager.gd" id="6_w7fhs"]
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[ext_resource type="Script" uid="uid://12l74jckdnpl" path="res://scripts/room_manager.gd" id="6_w7fhs"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_ymcqu"]
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sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
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@@ -56,7 +56,6 @@ roughness = 0.4
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7k43k"]
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resource_name = "ffffff"
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cull_mode = 2
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albedo_color = Color(1, 1, 1, 1)
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roughness = 0.4
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_krolb"]
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=7 format=3 uid="uid://brmved4yfjm72"]
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[ext_resource type="Script" path="res://scripts/LevelManager.gd" id="1_1wg44"]
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[ext_resource type="Script" uid="uid://bkii8jwf0k7tq" path="res://scripts/LevelManager.gd" id="1_1wg44"]
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[ext_resource type="PackedScene" uid="uid://brl0bsqjl5dg3" path="res://assets/mac_10.tscn" id="2_t571v"]
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[ext_resource type="PackedScene" uid="uid://b5eclfg0cmmal" path="res://assets/revolver_1.tscn" id="3_mvo54"]
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[ext_resource type="PackedScene" uid="uid://do7ss32q4j3g8" path="res://levels/LevelModels/level1.blend" id="4_4l0gu"]
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1
levels/switch_target.gd.uid
Normal file
1
levels/switch_target.gd.uid
Normal file
@@ -0,0 +1 @@
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uid://c2smta0fbg60h
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1
levels/switchcontroller.gd.uid
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1
levels/switchcontroller.gd.uid
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@@ -0,0 +1 @@
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uid://bou4qicmgkuta
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1
levels/waterfall.gdshader.uid
Normal file
1
levels/waterfall.gdshader.uid
Normal file
@@ -0,0 +1 @@
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uid://bfijqga5b3f5v
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